Here’s a project I wrapped up last year for the Good Game Company. Working on a physical game has been a bucket list type of gig for me for quite a while and this was a great way to check that off the list.
The brief included designing the logo, a dice tower, 3 dice, and a set of cards. I absolutely love a job that centers around illustrative design like this.
One of the main tasks was creating a set of 6 camping themed objects that were visually distinct in both silhouette and color. After some brainstorming we landed on a lantern, a hatchet, binoculars, a canteen, a map, and a compass.
The game revolves around quickly identifying combinations of colors, objects and patterns before your opponents. So each card is a distinct combination of those three elements.
The dice tower has a nice compartment in the back that holds the cards, dice, and game rules. A nice self contained unit without any additional packaging.
When you drop the dice through the tower they come flying out of the tent. I modeled the sleeping bags inside after a sleeping bag I had as a child. I love getting little details like that into projects when it serves the brief.
Tabletop Games